I'm polish artist filled with enormous passion for art and games. Currently based in Cracow, Poland I'm mostly doing commissions and freelance projects.
Last year I worked at TenSquareGames as a Game Designer. We shipped succefully f2p mobile game - Flip This House.
I have also worked with Public Studio (http://publicstudio.ca/) on their gallery exhibition "What We Lose In Metrics" as one of the conceptualists and researchers of game worlds.
I'm also one of the creators of the game "Crystal Oasis" (https://www.youtube.com/watch?v=gfREyWAZ2YQ).
Shipped F2P mobile game - Flip This House
https://play.google.com/store/apps/details?id=flipthishouse.house.flipping.home.design.game&hl=en_US&gl=US
Created game mechanics, prepared design documentation, balanced gameplay systems, coordinated work on implementation from the design side. Taking care of efficient communication between the design and programming teams.
http://publicstudio.ca/project-31-what-we-lose-in-metrics/
The project "What We Lose In Metrics" is touching the idea of losing contact with nature. As one of the conceptualist and researchers from gaming industry I was gathering information about games that worked almost like substitutes of real interaction with flora, and their whole plot was set in forests/jungles. Then with a team of other conceptualists we were figuring out how to visualy introduce fake, game world to casual people who are not familiar with games at all.